Yes, but again, that changes the argument to "everyone class to should have at least one iframe" (which I don't disagree with the reasoning/logic) instead of "NL should have an iframe since NW has iframe" (which I do disagree with the reasoning/logic). Of course they have to be careful with something like that because then you're just giving out more iframes to iframe heavy classes. ![]() If there was a common iframe skill in 5th job (similar to how there's a common bind) it would fix this problem. I would say that ALL CLASSES need at least one iframe skill. Having a "get out of jail free card" is required for some of the BS the game throws at you. I haven't really played either class extensively, so I can't speak for how well the two survive or DPS compared to each other.Ī class doesn't NEED iframes to survive, playing a class that has the tools to survive without them well (Like NL I guess) is possible.īut sometimes BS can happen, which is where a long CD short duration iframe can come in handy, which is why I assume that mages get it. There's beast tamer (lol) that has both an EXP/Drop Boost (Arby form) and a massive 30 second iframe skill. Haven't played a bishop, so I don't know if they have iframes, but I'm going off the assumption they don't (I know that Heaven's Door is a revive, not an iframe), then my original logic of a job having either only iframe or exp/drop boost but not both still holds (yes, I'm sure there's jobs that have both, but I'm just saying Bishop because that's the specific job you pointed out), while the op's wish to have both does not.īishop does have iframes, Ethereal Form it's not an iframe unique to it, but it is there. If this was the case, Bishop requires a nerf." would make sense, but that isn't the case. the op's logic was every other job has an iframe, then yes, you're statement of saying "No character should be locked out of bossing simply because they have an EXP boost. Yes, I'm being simple-minded and selfish.Īlso, not saying it's an iframe, but NL's have Shadow Walker which lets them avoid some attacks (not saying all, but still a it's that easy to get, then it wouldn't be such a big deal to lose it according to you. Hence I was following that logic and saying, "since NW doesn't have small exp+drop boost, NL shouldn't have small exp+drop boost". Other jobs: 1.24 for one-handed sword instead of 1.The op's original logic was the "since NW has iframe, NL should have iframe".Paladin: 1.24 for one-handed sword, 1.20 for one-handed blunt weapon, 1.34 for two-handed sword and two-handed blunt weapon.Hero: 1.34 for one-handed sword, 1.30 for one-handed axe, 1.44 for two-handed sword and two-handed axe.For most jobs, it is not so important as most jobs only have 1 weapon to choose.īased on the September 2022 Update Notes for Korean MapleStory (translated by Max: ), Heroes, Paladin and one-handed sword weapon multipliers before this update are as follows. ![]() It varies based on the weapon worn and the job. It is the hidden multiplier that will affect damage dealt. ![]()
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